AI Insights · Timothy · October 2021
Top 5 Architecture Games on Android in Switzerland Q3 2021
Discover the performance trends of the top 5 architecture games on Android in Switzerland during Q3 2021, including weekly downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends in the performance of the top 5 architecture games on the Android platform in Switzerland. Here, we break down the weekly downloads, revenue, and active users of each game.
Construction Set by SayGames Ltd showed a varied performance throughout the quarter. Weekly downloads peaked at around 562K in the first week of August, before gradually declining to 328K by the end of September. Revenue spiked to approximately $86 in the last week of July and remained relatively stable, closing the quarter at around $63. Weekly active users saw an increase to 962K in early September but decreased to 671K by the end of the month.
Tower Craft - Block Building from CASUAL AZUR GAMES experienced a consistent download rate, with a peak at 459K in late July before a slight decline to 253K in the last week of September. Revenue remained low, peaking at $19 in early August. Active users saw a peak at 879K in late July but later decreased to 521K by the end of the quarter.
Mekorama by Fancade had a steady performance in terms of active users, maintaining over 2M weekly active users throughout the quarter. Downloads saw a peak at 527K in late June, followed by a gradual decline to 256K by the end of September. Revenue remained modest, peaking at $27 in mid-July and closing the quarter at $24.
Idle Construction 3D from Green Panda Games showed stable weekly downloads, with numbers hovering around 142K to 291K throughout the quarter. Revenue was minimal, peaking at $14 in early September. Active users peaked at 676K in mid-July but saw a decline to 388K by the end of September.
Pocket Build by MOONBEAR had a modest performance in terms of downloads, peaking at 212K in late June and maintaining around 111K by the end of September. Revenue remained relatively low, with a peak of $24 in late June. Weekly active users saw a slight increase from 239K in late June to 146K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights into app performance, visit Sensor Tower.